Hello! Iām Michael.
Iām Michael Tolar ā a mechanical engineer and industrial designer based near Dallas, TX. I specialize in designing functional, visually refined products, with expertise in SolidWorks (CSWP), 3D modeling for 5/6-axis machining, FEA, and user-focused mechanical systems.
Since 2018, Iāve led end-to-end product development across industries, from material handling to professional cinema gear. My work includes accessories for RED, Sony, ARRI, Canon, and Fujifilm cameras ā from SDI splitters to modular cages and power solutions. I also guide industrial design language, mentor teammates, and manage our SolidWorks PDM system.
Experience
Product Design Engineer
Wooden Camera; Irvine, CA (Remote)
Modeling: I generate parts for 5 and 6-axis machining, focusing
on aesthetics / ergonomics and the development of thoughtful
and useful mechanisms while maintaining lightweight designs
⢠Drafting: I produce 2D shop drawings for machining and assembly
(tolerances, BOMs, etc.)
⢠Prototyping: I collaborate with suppliers to support prototype
fabrication and design iteration
⢠Electrical Support: I work with electrical engineering to develop
enclosures, mounting solutions and 3D assemblies for electronic
components such as PCBs and wire routes
⢠Industrial Design: Responsible for the physical / mechanical
design language for the brand. I develop and enforce companywide
product design ID and guide the team in adhering and
maintaining these standards
⢠PDM Administration: Administer and optimize teamās SolidWorks
PDM Vault
⢠Strategy / Vision: I frequently suggest and implement process
improvements focused on productivity
optimization and team morale
⢠Notable projects:
Sony FX3 accessory system ā a self-assigned project that grossed
$300K+ in sales
Fujinon DUVO cage system ā large form factor and unique
challenge related to fitment and mechanisms
RED V-RAPTOR accessories ā worked directly with the lead
designer at RED to develop their accessories sold on red.com
Project Engineer - 2018-2020
Concept Industrial Systems; Ruston, LA (In Office)
Use Solidworks to design machines for material handling lines, such as drywall products and other flat panel materials in the construction industry
Utilize Solidworks add-ins such as Solidworks Simulation and Solidworks Motion to aid in design
Size cylinders and gearboxes for optimum machine performance
Determine chain and sprocket, belt and pulley specifications, and implementation of 3D models into designs
Implementation of BOMs, weld callouts, and dimensions with tolerances
Combine overall machine designs into large assemblies for use in general arrangement drawings
Use Mathcad, Excel and other tools to analyze designs where needed
Education
Louisiana Tech University / Mechanical Engineering
2014-2018
Mentions
I Made This For Crew ā S1, E1 featuring Wooden Camera & Mid49 (by Kane Katubig, featuring Elizabeth & Ryan Schorman)
2025
Film and Digital Times ā āSony FX3 and Wooden Camera Accessoriesā by Jon Fauer
2024
āHumans of Wooden Cameraā by Wooden Camera
2024







More about me
Outside of my design work, my life is full of entrepreneurial endeavors. I run a wedding photography and videography business (Last Light Photography & Videography) on the weekends, and I design and sell 3D printed products on my Etsy and Amazon stores. Outside of that, I love to travel with my wife, and Iām a huge movie lover.








